3D动作游戏《狩》-3D动画专家(深圳/上海)
Core
Creating 3D character, creature, and cutscene animations for a 3D action game, focusing on combat and performance sequences.
Role type
Senior 3D Animation Specialist (Action Game)
Builds
Combat and performance animations for characters and creatures (quadrupeds, birds, fish) and cutscenes.
Domain
Video Games / 3D Animation
Required skills
3D animation (Maya/Max), combat animation design, creature animation, cutscene production, IP adaptation, motion capture or reference animation, animation module expertise, Unreal Engine 4/Unity 3D familiarity, animation timing and posing
Preferred skills
Side-scrolling action game experience, combat move design, camera language understanding, art outsourcing management
Responsibilities
Create character combat and performance animations; Create creature animations (quadrupeds, birds, fish); Produce cutscenes based on storyboards or source material; Manage and track external vendor progress.
Seniority
Senior, hands-on IC