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Technical Artist - Expression of Interest - ILM San Francisco (Project Hire)

San Francisco, CA, USA💼 Full-time💰 $107,000–$107,000🗓 2026-06-29 → 2026-07-31

Core

Partner with development teams to advance real-time rendered immersive experiences, focusing on visual fidelity and performance optimization.

Role type

Senior Technical Artist (Real-time/Immersive)

Builds

Real-time art assets, shaders, lighting, particle effects, and optimized pipelines for immersive storytelling.

Domain

Film/VFX/Immersive Media (ILMxLAB)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Shaders (PBR, subsurface), Real-time rendering, Python/C++ scripting, Unreal Engine (Blueprints, materials), 3D art (modeling, texturing, rigging, lighting), Performance profiling, Tool development

Preferred skills

VR/AR experience, C# or C++, VFX pipeline experience, Proprietary toolsets

Technologies

Unreal Engine, Maya, Houdini, Blender, Substance Designer, Photoshop, Python, C++, C#, Blueprints

Responsibilities

Create shaders, lighting, and particle effects; Optimize assets for real-time performance; Develop and maintain tools/workflows; Profile and fix technical art issues; Standardize asset production processes.

Seniority

Senior, hands-on IC

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