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Mobile Rendering Engineer (w/m/d)

Giebelstadt, BAYERNFull-time2026-10-07 → 2026-10-08
On-site

Core

Optimize PC and console games for mobile platforms, focusing on rendering quality and performance.

Builds

Mobile games for Android and iOS

Domain

Gaming, Mobile Graphics

Required skills

Unity, Unreal Engine, Custom Engines, Shader Programming (HLSL/GLSL), Vulkan, Metal, OpenGL, Mobile GPU optimization, Debugging/Profiling tools (RenderDoc, Unity Profiler, Unreal Insights, Snapdragon Profiler, Arm Mobile Studio)

Preferred skills

Android/iOS development experience, Game development industry experience

Technologies

Unity, Unreal Engine, Vulkan, Metal, OpenGL, HLSL, GLSL

Responsibilities

Analyze and optimize PC and console games for mobile platforms, Optimize shaders, textures, render passes, and rendering features, Evaluate projects for technical feasibility, Create and extend tools for benchmarking, analysis, and optimization