CareerPlanGet AI match score →

Technical Artist (Mid - Senior)

British Columbia, Canada🌐 Remote💼 Full-time💰 $92,500–$92,500🗓 2026-07-17 → 2026-07-31

Core

Bridge the gap between artistic vision and technical execution in Unreal Engine 5 to optimize workflows and push visual boundaries.

Role type

Mid to Senior Technical Artist

Builds

High-quality in-game art assets, optimized pipelines, and real-time visual effects for AAA and mobile platforms.

Domain

Game Development / Real-time Rendering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features

Required skills

3D art pipeline knowledge, 3D math, Unreal Engine 5, Niagara FX, Runtime Virtual Texturing, PCG framework, Lumen, Nanite, Photoshop, Substance Suite, UE5 Blueprint scripting, profiling and debugging

Preferred skills

Custom toolset development, Python scripting for DCCs and UE5, Editor Utility Widgets, UMG UI systems, shipped game titles, hybrid art/design/engineering experience

Technologies

Unreal Engine 5, Niagara, Photoshop, Substance Suite, Python, Maya, 3ds Max, Blender

Responsibilities

Define and enforce technical standards for in-game art assets; Develop advanced materials and real-time visual effects; Implement procedural generation systems for world-building; Balance UE5 features for performance across platforms; Act as technical liaison between art, design, and engineering

Seniority

Mid to Senior, hands-on IC

Sourced via workable · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.
Apply on Workable ↗