Sr. VR Technical Artist
Core
Own, maintain, and evolve data pipelines that transition surface data into real-time visualization environments for AR/VR and spatial-computing platforms.
Role type
Senior IC VR Technical Artist
Builds
Real-time visualization environments, data pipelines, and immersive user experiences for AR/VR and spatial-computing platforms
Domain
Automotive/Industrial Design + Real-time Rendering + Spatial Computing
Deliverable
production ML models
Required skills
Python, Unreal Engine Blueprints, Data Pipeline Development, CAD/3D Content Workflow Automation, UI/UX Design for Real-time Apps, Shader Development, Material Creation, Lighting, Real-time Rendering Principles
Preferred skills
AI-assisted Development Tools, Apple Vision Pro, Gesture-based Interaction, Automotive/Transportation/Industrial Design Domain Knowledge
Technologies
Python, Unreal Engine, Blueprints, CAD, Apple Vision Pro
Responsibilities
Maintain and evolve data pipelines for surface data visualization; Develop tools, scripts, and automation for data preparation and deployment; Collaborate with Studio Modeling, Design, Engineering, and CMF teams; Support AI-assisted development and spatial-computing initiatives; Develop immersive user experiences and interaction designs; Troubleshoot pipeline issues caused by software, OS, and workflow changes
Seniority
Senior, hands-on IC