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Senior Level Designer

Brisbane, Queensland💼 Full-time🗓 2026-09-17 → 2026-09-26

Core

Design and implement detailed game environments, including terrain, landscapes, towns, and dungeons, to create immersive worlds that support gameplay and narrative.

Role type

Senior Level Designer (Open World)

Builds

Immersive game worlds and environments for action-adventure titles

Domain

Video Games / Level Design

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Level design principles, environmental storytelling, world-building, team leadership, technical constraints management, design documentation, prototyping, iteration, mentorship

Preferred skills

Open-world design, large-scale environment creation, action-adventure gameplay experience

Technologies

Unreal Engine, World Composition tools, terrain sculpting tools

Responsibilities

Champion world vision supporting gameplay and narrative; Drive creation of terrain and environmental features; Design detailed environments and establish design standards; Collaborate with quest designers for content integration; Provide feedback on design iterations; Communicate concepts to art and engineering teams; Develop level documentation; Prototype and iterate on designs; Mentor junior and mid-level designers

Seniority

Senior, hands-on IC with mentorship responsibilities

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