CareerPlan

Game Designer

Yokneam, IsraelFull-time2026-09-30 → 2026-10-19

Core

Designing new levels and gameplay experiences for kids' games, focusing on storytelling and player interaction.

Role type

Game Designer (Level Design)

Builds

Game levels and gameplay experiences for kids

Domain

Gaming (Kids/Family)

Required skills

Game design, Level design, Storytelling, Creative problem-solving, Documentation writing, Cross-functional collaboration

Preferred skills

Unity, Instructional design, Learning technologies

Responsibilities

Place and integrate art assets within the game experience using existing tools, break down game concepts into innovative experiences, write clear level documentation, collaborate with Art and Dev teams to implement level requirements, review and approve the final product, monitor game performance and analyze player experience to suggest improvements