Game Designer
Core
Designing new levels and gameplay experiences for kids' games, focusing on storytelling and player interaction.
Role type
Game Designer (Level Design)
Builds
Game levels and gameplay experiences for kids
Domain
Gaming (Kids/Family)
Required skills
Game design, Level design, Storytelling, Creative problem-solving, Documentation writing, Cross-functional collaboration
Preferred skills
Unity, Instructional design, Learning technologies
Responsibilities
Place and integrate art assets within the game experience using existing tools, break down game concepts into innovative experiences, write clear level documentation, collaborate with Art and Dev teams to implement level requirements, review and approve the final product, monitor game performance and analyze player experience to suggest improvements