CareerPlanSign in

Unity Software Engineer

Paris💼 Full-time🗓 2026-07-29 → 2026-09-26

Core

Design, develop, and refine features within a Unity-based platform for LiDAR simulation, crowd simulation, and dynamic simulation tools for model training and live demos.

Role type

Senior Unity Software Engineer (Simulation & 3D)

Builds

Scalable, high-performance 3D simulation environments for LiDAR data visualization and autonomous robotics coordination.

Domain

Transportation infrastructure, smart cities, autonomous robotics, 3D AI, LiDAR perception

Deliverable

production ML models | product features

Required skills

Unity engine, C#, object-oriented programming, design patterns, UI development (UI Toolkit/UXML/USS), Unity AI Navigation System, 3D asset integration, performance optimization, Git, system architecture design, debugging, testing, profiling

Preferred skills

Experience with crowd simulation, knowledge of spatial intelligence technologies

Technologies

Unity, C#, UI Toolkit, UXML, USS, Git

Responsibilities

Contribute to functional and technical evolutions of the simulator; Synchronize with R&D, 3D artists, and engineers; Prioritize and schedule releases of bug fixes and features; Optimize simulator performance using Unity profiler tools; Design and restructure the code base; Develop dynamic simulation tools for model training and live demos; Continue development of realistic crowd simulation for 3D environments

Seniority

Mid-Senior, hands-on IC

Sourced via lever · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.