Senior SDE, Simulation Runtime and Physics Integration
Core
Own the core simulation runtime and physics-engine integration for advanced robotics systems, building high-performance production-grade simulation software to close the simulation-to-reality gap.
Role type
Senior Software Development Engineer (Simulation Runtime & Physics)
Builds
High-performance simulation runtime, physics solvers, and pipelines for robotic locomotion and manipulation
Domain
Robotics, Physics Simulation, Reinforcement Learning
Deliverable
production ML models
Required skills
C++, Python, Physics engines (Isaac Lab, MuJoCo, Drake, Newton), GPU-accelerated computing, Parallelization, URDF/SDF/USD, System architecture, Performance profiling
Preferred skills
Rigid/deformable body dynamics, Contact mechanics, Reinforcement learning workflows, Research-to-production transition, Open-source contributions
Technologies
Isaac Lab, MuJoCo, Drake, Newton, C++, Python, CUDA, URDF, SDF, USD
Responsibilities
Integrate and optimize modern physics engines for production use; Engineer high-performance solvers for rigid and deformable dynamics; Partner with scientists to productionize simulation methods; Optimize simulation performance across CPU/GPU; Build interfaces and model pipelines; Develop tooling to reduce simulation-to-reality gap; Establish engineering best practices for the codebase
Seniority
Senior, hands-on IC with mentorship responsibilities