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SENIOR ASSOCIATE TECHNICAL ARTIST

Bangalore, India💼 Full-time🗓 2026-08-27 → 2026-09-25

Core

Translates between art and engineering to implement and optimize artistic visual elements for electronic games, ensuring technical viability and performance within game engines.

Role type

Senior IC technical artist (gaming)

Builds

Art assets, particle effects, shaders, and animations for real-time game environments

Domain

Gaming / Real-time 3D graphics

Deliverable

production ML models | product features

Required skills

Unity integration, 3D asset optimization, shader development, particle system implementation, C#/JS/MEL/Python scripting, memory and performance profiling, version control management

Preferred skills

Unreal Engine experience, procedural art creation, Perforce version control

Technologies

Unity, 3ds Max, Maya, C#, JS, MEL, Python, Perforce, CVS

Responsibilities

Implement art assets including particle effects, shaders, and animations in Unity; Integrate art into Unity and connect with gameplay code; Identify and solve technical issues related to the art pipeline; Provide artists with technical feedback to ensure optimized asset creation; Document and evangelize best practices; Suggest or create tools and scripts to optimize Unity workflow; Maintain game stability by optimizing memory and performance

Seniority

Mid-level, hands-on IC

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