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Technical Artist

Bangalore, India💼 Full-time🗓 2026-06-01 → 2026-09-26

Core

Translates between art and engineering to implement optimized 3D/2D assets, shaders, and effects in Unity for land-based casino games.

Role type

Technical Artist

Builds

Art assets, shaders, particle effects, and pipeline tools for casino gaming software

Domain

Land-based gaming / Casino technology

Deliverable

product features

Required skills

Unity integration, 3D/2D asset optimization, shader development, particle systems, performance profiling, C#/Python scripting, animation implementation

Preferred skills

Unreal Engine, Perforce, MEL, JS

Technologies

Unity, Unreal Engine, 3ds Max, Maya, C#, Python, MEL, JS, Perforce

Responsibilities

Implement art assets (particles, shaders, animations) in Unity; integrate art with gameplay code; solve art pipeline technical issues; optimize memory and performance; create tools/scripts to optimize workflow; coach artists on asset implementation

Seniority

Mid-level, hands-on IC (3+ years experience)

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