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ゲームデザイナー|Game Designer

Japan-Osaka💼 Full-time🗓 2026-08-05 → 2026-09-26

Core

Designing game mechanics, stage/level layouts, UI transitions, and combat systems for AAA action games to balance player enjoyment and challenge.

Role type

Game Designer (Action Games)

Builds

AAA action game titles

Domain

Video Game Development / Action Games

Deliverable

production ML models | product features

Required skills

Game mechanics design, Level design, UI design, Playtest analysis, Cross-functional collaboration

Preferred skills

AAA title experience, Action game mechanics knowledge

Technologies

Game engines, UI frameworks

Responsibilities

Design fundamental rules and battle mechanics; Design stage structures and mission compositions; Create UI transitions and in-game text; Analyze playtest feedback to refine combat systems; Coordinate with programmers and artists for consistent game experience.

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