ゲームデザイナー|Game Designer
Core
Designing game mechanics, stage/level layouts, UI transitions, and combat systems for AAA action games to balance player enjoyment and challenge.
Role type
Game Designer (Action Games)
Builds
AAA action game titles
Domain
Video Game Development / Action Games
Deliverable
production ML models | product features
Required skills
Game mechanics design, Level design, UI design, Playtest analysis, Cross-functional collaboration
Preferred skills
AAA title experience, Action game mechanics knowledge
Technologies
Game engines, UI frameworks
Responsibilities
Design fundamental rules and battle mechanics; Design stage structures and mission compositions; Create UI transitions and in-game text; Analyze playtest feedback to refine combat systems; Coordinate with programmers and artists for consistent game experience.
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