CareerPlan

Senior GPU Driver and Graphics Performance Engineer

US, Oregon, HillsboroFull-time$150k–$285k2026-10-16 → 2026-11-10
Hybrid

Core

Optimize 3D graphics performance of Intel GPUs on the Windows platform by analyzing AAA games and improving driver and shader performance.

Role type

Senior GPU driver and graphics performance engineer

Builds

Optimized GPU drivers, shaders, and internal analysis tools for Windows-based 3D graphics rendering

Domain

Consumer graphics / GPU software

Required skills

C++ (object-oriented design), DirectX/Vulkan/OpenGL, 3D graphics pipeline, GPU architecture, software debugging, performance optimization

Preferred skills

Shader development (HLSL, CUDA, LLVM, SPIR-V), Python for data analysis, GPU hardware bottleneck analysis, CI/CD pipelines

Technologies

DirectX, Vulkan, OpenGL, HLSL, CUDA, LLVM, SPIR-V, Python

Responsibilities

Analyze pre-release AAA games for optimization opportunities; optimize driver and shader performance for graphics rendering; develop internal tools and analysis capabilities

Seniority

Senior, hands-on IC