Senior GPU Driver and Graphics Performance Engineer
Core
Optimize 3D graphics performance of Intel GPUs on the Windows platform by analyzing AAA games and improving driver and shader performance.
Role type
Senior GPU driver and graphics performance engineer
Builds
Optimized GPU drivers, shaders, and internal analysis tools for Windows-based 3D graphics rendering
Domain
Consumer graphics / GPU software
Required skills
C++ (object-oriented design), DirectX/Vulkan/OpenGL, 3D graphics pipeline, GPU architecture, software debugging, performance optimization
Preferred skills
Shader development (HLSL, CUDA, LLVM, SPIR-V), Python for data analysis, GPU hardware bottleneck analysis, CI/CD pipelines
Technologies
DirectX, Vulkan, OpenGL, HLSL, CUDA, LLVM, SPIR-V, Python
Responsibilities
Analyze pre-release AAA games for optimization opportunities; optimize driver and shader performance for graphics rendering; develop internal tools and analysis capabilities
Seniority
Senior, hands-on IC