CareerPlan

Graduate GPU Software Applications Engineer

Seoul, South KoreaFull-time2026-10-19 → 2026-10-21
Hybrid

Core

Graduate engineer analyzing GPU driver issues, building low-level tests, and optimizing Arm GPU performance across hardware/software configurations.

Role type

Graduate GPU Software Applications Engineer

Builds

Low-level driver tests and performance optimization solutions for Arm GPU technology

Domain

Semiconductor / GPU Architecture / Embedded Systems

Required skills

GPU architecture knowledge, graphics rendering pipeline understanding, C/C++ development, graphics API familiarity (Vulkan/OpenGL ES/DirectX), debugging techniques

Preferred skills

Embedded systems experience (Linux/Android), game engine architecture knowledge, heterogeneous computing (GPGPU/OpenCL), ML for graphics techniques

Technologies

Arm GPU, Vulkan, OpenGL ES, DirectX, C, C++, Linux, Android, OpenCL

Responsibilities

Investigate and solve GPU driver issues in customer systems, Build and complete low-level driver tests to simulate error conditions, Analyse GPU performance across different configurations, Collaborate with multi-functional engineering teams to resolve technical issues

Seniority

Graduate, entry-level IC