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Path Tracing/ML Research Engineer

US, Oregon, Hillsboro💼 Full-time💰 $149,600–$284,580🗓 2026-05-21 → 2026-07-31

Core

Designs, develops, integrates, tests, validates, and debugs software to enable and optimize ray tracing features, capabilities, and workloads for Intel products.

Role type

Senior IC software engineer (ray tracing/GPU optimization)

Builds

Reference ray tracing software, optimized workloads for benchmarks, simulation, and performance analysis

Domain

Graphics hardware, GPU software, real-time rendering

Deliverable

production ML models | product features | infrastructure

Required skills

C/C++, GPU software development, performance optimization, real-time ray/path tracing, mathematical modeling, algorithms, AI-related math concepts

Preferred skills

customer-facing collaboration, cross-functional teamwork

Technologies

Vulkan, DirectX, firmware, drivers, OS, middleware, frameworks

Responsibilities

Develop and optimize workloads for ray tracing benchmarks and simulation; integrate software across the stack (firmware, drivers, OS, middleware); debug and validate ray tracing solutions

Seniority

Senior, hands-on IC

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