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Principal Engineer – GPU Driver & System Software

Cambourne💼 Full-time🗓 2026-06-24 → 2026-07-22

Core

Design and optimize full-stack GPU software including drivers, firmware, and performance tuning for next-generation SoCs.

Role type

Principal Engineer – GPU Driver & System Software

Builds

GPU drivers, firmware, and performance optimizations for mobile, laptop, IoT, AI, VR/AR, and automotive SoCs.

Domain

Semiconductor / GPU System Software

Deliverable

production ML models | product features | infrastructure

Required skills

C/C++, Vulkan, DirectX 12, OpenCL, OpenGL ES, GPU internals (memory hierarchies, scheduling, pipeline architecture), low-level systems programming

Preferred skills

GPU performance analysis, firmware, virtualization, compiler optimization, DNN operator mapping

Technologies

Vulkan, DirectX 12, OpenCL, OpenGL ES

Responsibilities

Architect and optimize industry-standard graphics and compute APIs; develop kernel-mode drivers and GPU firmware; identify and eliminate performance bottlenecks across the stack; collaborate with architecture and compiler teams to influence next-generation GPU design; lead complex debug efforts and mentor engineers.

Seniority

Principal, hands-on IC with technical leadership

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