Senior VFX Artist - Lightspeed Studios
Core
Build production tools, pipelines, and workflows to enable artists and developers to create high-quality real-time content efficiently.
Role type
Senior Tools Engineer (Real-time Production)
Builds
Desktop applications, DCC integrations, and production pipelines for real-time rendering and game engines.
Domain
Real-time graphics, Game Development, VFX
Required skills
Python, Qt/PySide, DCC integration (Maya, Houdini, Blender), Unreal Engine, Asset pipelines, Source control, API design, Software architecture
Preferred skills
C++ development, Machine learning, Agentic AI, AAA game development experience
Technologies
Python, Qt, PySide, PyQt, Maya, Houdini, Substance, Blender, Photoshop, Unreal Engine
Responsibilities
Design and develop Python and Qt/PySide tools and desktop applications; Integrate tools with DCC applications and real-time engines; Collaborate with artists and engineers to solve production challenges; Improve existing workflows for usability and performance; Explore AI-driven workflow automation.
Seniority
Senior, hands-on IC
