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Technical Game Designer (World of Tanks Console)

Belgrade💼 Full-time🗓 2026-07-01 → 2026-07-30

Core

Bridge design and technology to turn gameplay ideas into working features for World of Tanks console, improving development workflows and iteration speed.

Role type

Technical Game Designer (Console)

Builds

Gameplay features, combat mission scenarios, and AI solutions for World of Tanks

Domain

Live-service multiplayer gaming (World of Tanks)

Deliverable

production ML models | product features

Required skills

Gameplay scripting (visual scripts/node-based systems), debugging gameplay logic, feature implementation from prototype to release, development tool usage, technical documentation

Preferred skills

Live-service game experience, console title shipping, proprietary game editors, competitive multiplayer game passion

Technologies

Visual scripting tools, node-based systems, proprietary game editors

Responsibilities

Design, implement, and iterate gameplay features; use and request updates for scripting tools; translate design goals into working implementations; create and maintain technical specifications; collaborate across design and production teams; develop tools to improve workflows

Seniority

Mid-to-Senior, hands-on IC

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