Technical Game Designer (World of Tanks Console)
Core
Bridge design and technology to turn gameplay ideas into working features for World of Tanks console, improving development workflows and iteration speed.
Role type
Technical Game Designer (Console)
Builds
Gameplay features, combat mission scenarios, and AI solutions for World of Tanks
Domain
Live-service multiplayer gaming (World of Tanks)
Deliverable
production ML models | product features
Required skills
Gameplay scripting (visual scripts/node-based systems), debugging gameplay logic, feature implementation from prototype to release, development tool usage, technical documentation
Preferred skills
Live-service game experience, console title shipping, proprietary game editors, competitive multiplayer game passion
Technologies
Visual scripting tools, node-based systems, proprietary game editors
Responsibilities
Design, implement, and iterate gameplay features; use and request updates for scripting tools; translate design goals into working implementations; create and maintain technical specifications; collaborate across design and production teams; develop tools to improve workflows
Seniority
Mid-to-Senior, hands-on IC