CareerPlanGet AI match score →

Combat Designer (Gameplay)

Los Angeles, California💼 Full-time🗓 2026-07-22 → 2026-07-31

Core

Design combat gameplay and encounters for the BioShock FPS sandbox world, enabling player expression and ingenuity.

Role type

Combat Gameplay Designer

Builds

Combat systems, gameplay frameworks, and FPS combat paradigms for BioShock

Domain

Video Games / FPS / Sandbox

Deliverable

product features

Required skills

combat systems design, AI NPC design, behavior trees (Unreal Engine 5), game mechanics, tactical space design, player verbs integration, game toolsets, development pipelines

Preferred skills

knowledge of current game technology trends, cross-disciplinary collaboration, creative problem solving

Technologies

Unreal Engine 5

Responsibilities

Implement combat gameplay content, refine combat systems and encounter frameworks, collaborate with art/engineering/audio teams, maintain development workflows and standards

Seniority

Mid-Senior, hands-on IC

Sourced via greenhouse · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.
Apply on Greenhouse ↗