Senior Gameplay Designer
Core
Designing and implementing core combat and moment-to-moment gameplay mechanics for player characters in AAA video games.
Role type
Senior Gameplay Designer
Builds
Player character systems, combat mechanics, and gameplay features for AAA titles.
Domain
Video Games / AAA Development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Gameplay design, mechanics iteration, system balancing, technical scripting, design documentation, cross-discipline collaboration, risk mitigation, user testing analysis, feature evangelism
Preferred skills
Unreal Engine experience, programming background, wiki/confluence proficiency
Technologies
Unreal Engine
Responsibilities
Own player character systems and mechanics from ideation to implementation; prototype and polish moment-to-moment gameplay; collaborate with stakeholders to align feature direction; identify and mitigate feature risks; validate features through user testing; author and maintain design documentation
Seniority
Senior, hands-on IC