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Senior Gameplay Designer

Brighton, England💼 Full-time🗓 2026-07-08 → 2026-07-31

Core

Designing and implementing core combat and moment-to-moment gameplay mechanics for player characters in AAA video games.

Role type

Senior Gameplay Designer

Builds

Player character systems, combat mechanics, and gameplay features for AAA titles.

Domain

Video Games / AAA Development

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Gameplay design, mechanics iteration, system balancing, technical scripting, design documentation, cross-discipline collaboration, risk mitigation, user testing analysis, feature evangelism

Preferred skills

Unreal Engine experience, programming background, wiki/confluence proficiency

Technologies

Unreal Engine

Responsibilities

Own player character systems and mechanics from ideation to implementation; prototype and polish moment-to-moment gameplay; collaborate with stakeholders to align feature direction; identify and mitigate feature risks; validate features through user testing; author and maintain design documentation

Seniority

Senior, hands-on IC

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