Senior Systems Designer
Core
Designing complex features, reward loops, and game economies for online multiplayer games.
Role type
Senior Systems Designer (Game)
Builds
Online multiplayer games with complex reward systems and player progression.
Domain
Gaming / Online Multiplayer
Deliverable
product features
Required skills
Game economy design, reward system design, in-engine prototyping (Unreal Engine/Blueprint), quantitative analysis, cross-functional leadership, pattern abstraction, PvP game deconstruction
Preferred skills
C++ or C# programming, theory-crafting, simulation modeling
Responsibilities
Drive complex features from concept to execution, iterate rapidly on in-engine updates, mentor peers on design best practices, align cross-functional teams on tradeoffs, source and synthesize ideas to solve design challenges, communicate design intent and specs clearly
Seniority
Senior, hands-on IC with mentorship responsibilities