Lead Designer
Core
Lead a feature team to shape the future of online multiplayer gaming, aligning the team on gameplay objectives and ensuring high-rigor design execution.
Role type
Senior Lead Game Designer (Multiplayer)
Builds
Online multiplayer games with live-service systems
Domain
Video Games / Multiplayer / Live-Service
Deliverable
production ML models | product features
Required skills
Game design, team leadership, mechanics and systems design, live-service game development, multiplayer feature design, theory-crafting, cross-functional collaboration, design execution standards, tradeoff management, player behavior modeling, Unreal Engine, Blueprint visual scripting
Preferred skills
Programming (C++, C#), deep understanding of UI/Art/Engineering/Audio/VFX integration
Responsibilities
Lead a feature team by setting scope, approach, and design objectives; manage other designers by providing support, growth, and actionable feedback; define and set sprint and milestone objectives; evaluate and diagnose work to find improvements; work cross-functionally to communicate and align on work and dependencies; maintain and enforce good executional standards for scripting and design execution
Seniority
Senior, hands-on IC with management responsibilities