Lead Animator
Core
Lead Gameplay Animator shaping character performance and movement systems for a BioShock project, managing a team and delivering high-end gameplay/AI animations.
Role type
Senior IC Lead Gameplay Animator
Builds
High-end player characters and AI animations for a first/third-person immersive game
Domain
Video Games / AAA Game Development
Deliverable
production ML models | product features
Required skills
Unreal Engine 5, motion capture pipelines, hand-key facial animation, human anatomy, traditional animation principles, rigging/prototyping
Preferred skills
None stated
Technologies
Unreal Engine 5, FaceFX
Responsibilities
Manage and mentor a team of animators; Develop and refine animation pipelines and tools; Deliver hand-key animations and edit motion capture data; Collaborate with Production on roadmaps and sprint planning
Seniority
Senior, hands-on IC with leadership duties