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Lead Animator

Montréal, Quebec, Canada💼 Full-time🗓 2026-08-21 → 2026-09-26

Core

Lead Gameplay Animator shaping character performance and movement systems for a BioShock project, managing a team and delivering high-end gameplay/AI animations.

Role type

Senior IC Lead Gameplay Animator

Builds

High-end player characters and AI animations for a first/third-person immersive game

Domain

Video Games / AAA Game Development

Deliverable

production ML models | product features

Required skills

Unreal Engine 5, motion capture pipelines, hand-key facial animation, human anatomy, traditional animation principles, rigging/prototyping

Preferred skills

None stated

Technologies

Unreal Engine 5, FaceFX

Responsibilities

Manage and mentor a team of animators; Develop and refine animation pipelines and tools; Deliver hand-key animations and edit motion capture data; Collaborate with Production on roadmaps and sprint planning

Seniority

Senior, hands-on IC with leadership duties

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