Senior Rendering Software Engineer
Core
Design, implement, and optimize real-time rendering systems and features for a high-fidelity sports simulation game.
Role type
Senior individual contributor rendering software engineer
Builds
Real-time visual features, rendering pipelines, and tools for a next-gen sports franchise
Domain
Video game development (sports simulation)
Deliverable
production ML models | product features
Required skills
Unreal Engine, real-time rendering algorithms, 3D math, GPU/CPU optimization, PBR materials, shader development, lighting, post-processing, scalability analysis
Preferred skills
UE5 Nanite and Lumen, crowd/character-heavy game experience, sports gaming passion
Technologies
Unreal Engine, UE5 Nanite, Lumen
Responsibilities
Design and implement real-time rendering systems; optimize rendering for consoles and PCs; build tools and pipelines for art teams; mentor other engineers; collaborate on visual quality and performance tradeoffs
Seniority
Senior, hands-on IC with architectural direction