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Senior Rendering Software Engineer

Burnaby, British Columbia, Canada💼 Full-time💰 $114,300–$114,300🗓 2026-07-08 → 2026-07-31

Core

Design, implement, and optimize real-time rendering systems and features for a high-fidelity sports simulation game.

Role type

Senior individual contributor rendering software engineer

Builds

Real-time visual features, rendering pipelines, and tools for a next-gen sports franchise

Domain

Video game development (sports simulation)

Deliverable

production ML models | product features

Required skills

Unreal Engine, real-time rendering algorithms, 3D math, GPU/CPU optimization, PBR materials, shader development, lighting, post-processing, scalability analysis

Preferred skills

UE5 Nanite and Lumen, crowd/character-heavy game experience, sports gaming passion

Technologies

Unreal Engine, UE5 Nanite, Lumen

Responsibilities

Design and implement real-time rendering systems; optimize rendering for consoles and PCs; build tools and pipelines for art teams; mentor other engineers; collaborate on visual quality and performance tradeoffs

Seniority

Senior, hands-on IC with architectural direction

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