Animateur Lead Post-Production Mocap/Lead Mocap Post Production Animator
Core
Lead character animator and craft leader responsible for post-production motion capture and animation quality in AAA video games.
Role type
Senior IC lead animator (mocap/post-production)
Builds
Game-ready motion-captured and hand-keyed animations for gameplay and cinematics
Domain
Video game development (AAA titles)
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Character animation, motion capture (mocap), technical leadership, pipeline automation, rigging, anatomical principles
Preferred skills
Mentoring artists, project risk management, cross-team collaboration
Technologies
Autodesk Maya, Motion Builder, Unreal Engine, Vicon Shogun, Python, SQL, HSL, JIRA, GIT
Responsibilities
Provide technical guidance and feedback to junior/mid-level animators; Evaluate deliverables for technical quality and anatomical accuracy; Create game-ready animations (mocap-edited or hand-keyed); Develop pipeline automation scripts; Architect motion capture setups and developer rigs; Lead projects from pre-production to delivery
Seniority
Senior, hands-on IC with leadership responsibilities