Senior Combat Designer (AI archetype)
Core
Design interactive AI characters and combat gameplay systems for a AAA video game, ensuring emergent design experiences and player expression.
Role type
Senior IC combat designer (AI archetype)
Builds
Interactive AI characters and combat gameplay mechanics for a BioShock project
Domain
Video game development (AAA)
Deliverable
production ML models | product features
Required skills
AI combatant design, combat systems design, game mechanics design, Unreal Engine, game development pipelines, design documentation, cross-disciplinary collaboration
Preferred skills
Mentoring junior designers, presenting design concepts, solving complex design challenges
Technologies
Unreal Engine
Responsibilities
Pitch and develop interactive AI characters, act as primary owner of AI and combat implementation, develop working prototypes of AI and combat scenarios, maintain and tune combat AI behavior and parameters, create detailed design documentation, collaborate across multi-site teams
Seniority
Senior, hands-on IC