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Senior Combat Designer (AI archetype)

Novato, California💼 Full-time🗓 2026-07-08 → 2026-07-31

Core

Design interactive AI characters and combat gameplay systems for a AAA video game, ensuring emergent design experiences and player expression.

Role type

Senior IC combat designer (AI archetype)

Builds

Interactive AI characters and combat gameplay mechanics for a BioShock project

Domain

Video game development (AAA)

Deliverable

production ML models | product features

Required skills

AI combatant design, combat systems design, game mechanics design, Unreal Engine, game development pipelines, design documentation, cross-disciplinary collaboration

Preferred skills

Mentoring junior designers, presenting design concepts, solving complex design challenges

Technologies

Unreal Engine

Responsibilities

Pitch and develop interactive AI characters, act as primary owner of AI and combat implementation, develop working prototypes of AI and combat scenarios, maintain and tune combat AI behavior and parameters, create detailed design documentation, collaborate across multi-site teams

Seniority

Senior, hands-on IC

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