游戏3D角色设计师(科幻IP射击项目) - 江南工作室
Core
Define and enforce standards for 3D character facial, hair, and clothing assets to ensure high-quality visual fidelity in a sci-fi IP shooter game.
Role type
Senior 3D Character Artist (Sci-Fi Shooter)
Builds
High-fidelity 3D character models for a sci-fi IP shooter game
Domain
Video Games / Sci-Fi Shooter / 3D Character Design
Required skills
3D character modeling, facial/hair/clothing design, Unreal Engine, Unity, Maya, Mudbox, Xgen, Metahuman, shader development, asset review, outsourcing management
Preferred skills
Self-learning ability, next-gen pipeline knowledge
Technologies
Unreal Engine, Unity, Maya, Mudbox, Xgen, Metahuman
Responsibilities
Define and enforce standards for 3D character facial, hair, and clothing assets; Collaborate with Technical Artists on shader and material development; Review and guide outsourced character resources; Communicate with team members to ensure final production matches or exceeds design intent.