CareerPlan

Senior Graphics Programmer

Rockstar AustraliaFull-time2026-10-06 → 2026-11-10
On-site

Core

Build, optimise and modify game rendering systems and related tools for large-scale creative projects.

Role type

Senior IC graphics programmer

Builds

Game rendering systems and performance tools

Domain

Video games, 3D graphics

Required skills

C++, modern 3D graphics APIs (Vulkan, Metal, D3D12), graphics rendering pipeline, multithreaded CPU/GPU optimization, 3D math, STL, shader programming

Preferred skills

Graphics system analysis toolchains (RenderDoc, Pix, Razor), Unreal Engine 4/5, scripting languages (Lua, Python), game console/mobile architecture experience

Technologies

C++, Vulkan, Metal, D3D12, HLSL, RenderDoc, Pix, Razor, Unreal Engine 4, Unreal Engine 5

Responsibilities

Produce stable and reliable code; guide and support less experienced team members; identify and implement improvements to graphics systems; collaborate with Art and Design to create streamlined graphics systems

Seniority

Senior, hands-on IC