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游戏资深客户端开发工程师(科幻射击项目)-江南工作室

杭州💼 Full-time🗓 2026-09-28

Core

Develop and optimize 3C (character, weapon, monster) functions and animation systems for a sci-fi shooter game to ensure smooth combat experience across PC and mobile platforms.

Role type

Senior IC client-side game engineer (animation & combat systems)

Builds

Game client features for a sci-fi shooter project

Domain

Video games / Real-time 3D

Deliverable

production ML models | product features

Required skills

C#, Unity animation system, character controller, input systems, network synchronization, mobile optimization, tool development

Preferred skills

Unreal Engine animation systems, Motion Matching technology

Responsibilities

Develop and optimize character, weapon, and monster 3C functions; Optimize animation system performance for PC and mobile; Develop tools and plugins to streamline animation workflows; Collaborate with art, design, and planning teams to implement technical solutions; Research and integrate advanced animation technologies; Write technical documentation for animation systems.

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