游戏2D原画高级角色设计师(写实科幻方向)
Core
Design character models, costumes, and equipment for a realistic sci-fi game, ensuring style consistency and providing clear references for 3D modeling and animation.
Role type
Senior 2D character artist (realistic sci-fi)
Builds
2D character concept art, equipment designs, and skill animation sketches for a sci-fi game
Domain
Video games, realistic sci-fi, hard-surface design
Required skills
Realistic sci-fi character design, hard-surface design (mecha/cybernetics), 3A production pipeline knowledge, detailed visual storytelling
Preferred skills
Future tech/military aesthetic design, experience with character outsourcing management
Technologies
Photoshop, Procreate, ZBrush (implied for hard-surface reference)
Responsibilities
Design character silhouettes, outfits, and gear aligned with project art direction; Create high-fidelity concept art and animation storyboards for 3D teams; Review and iterate on outsourced 3D asset production; Collaborate with game designers and 3D artists to refine character implementation.
Seniority
Senior, hands-on IC