CareerPlan

Expert Gameplay Programmer - AI

Remote, caRemoteFull-timeCA$180k–CA$248k2026-11-04 → 2026-11-10
Hybrid

Core

Architecting systems and features to help designers create and populate the open world in Cyberpunk 2, specifically integrating bespoke content with a systemic open world and implementing low-level systems for spawning and behavioral AI.

Role type

Senior IC Gameplay Programmer (AI)

Builds

Spawning systems, behavioral AI, and systemic gameplay features for an open-world RPG.

Domain

Video Games / AAA RPG Development

Required skills

C++, Unreal Engine, procedural content generation, systemic gameplay, current-gen console hardware, AI systems, geometric algorithms, data structures, multi-threaded systems, code profiling and optimization

Preferred skills

Mass AI in Unreal 5, ECS or Mass Framework, large development environment experience, shipped AAA title

Technologies

Unreal Engine 5, C++

Responsibilities

Build and maintain major systems for spawning, AI, and systemic gameplay; monitor performance and memory usage; oversee technical efforts through code reviews and mentoring; develop debug and designer tools.

Seniority

Senior, hands-on IC with mentorship responsibilities