Lead VFX Artist
Core
Lead the VFX discipline across games, combining artistic expertise with team coordination, visual direction, and pipeline development.
Role type
Lead VFX Artist (Games)
Builds
Real-time VFX for games using proprietary engines and in-house tools
Domain
Interactive Entertainment / Game Development
Required skills
Real-time VFX creation, 3D game engine expertise, particle systems, VFX plugins, team leadership, workflow optimization, GLSL/HLSL, 3D package proficiency
Preferred skills
Mobile game development, animation
Technologies
Unity, Unreal Engine, CryEngine, Maya, Houdini, 3ds Max, RayFire, Krakatoa, FumeFX, AfterBurn, Maya Fluids
Responsibilities
Oversee and coordinate the VFX team, establish priorities, ensure deadlines and quality targets are met, review completed work against artistic and technical requirements, establish and maintain VFX standards and workflows, mentor VFX artists
Seniority
Senior, hands-on IC with leadership responsibilities