Rigging Lead - Permanent
Core
Design advanced rigs for characters, creatures, vehicles, and objects while supervising a team of rigging artists to ensure technical and artistic consistency.
Role type
Senior IC Rigging Lead with supervisory responsibilities
Builds
Production-ready character and creature rigs for VFX, animation, and advertising projects
Domain
Visual Effects (VFX) / 3D Animation
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production ML models (Incorrect mapping, correcting to: production 3D rigs)
Required skills
Maya rigging, Python scripting, 3D anatomy (bipeds, quadrupeds, facial), blend shapes, pipeline optimization
Preferred skills
C++ (Maya nodes/deformers), PySide (UI), production management tools (Flow), advanced facial solutions (FACS, capture), internal framework development
Technologies
Maya, Python, PySide, C++, Flow
Responsibilities
Create and maintain robust, scripted rigs; supervise rigging artists and lead dailies; debug deformation issues; develop automation tools; train team on standards and workflows
Seniority
Senior, hands-on IC with team leadership