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Senior Level Designer

Brisbane, QLD, au💼 Full-time🗓 2026-07-29 → 2026-09-26

Core

Design and implement detailed game environments, including terrain, landscapes, towns, and dungeons, to create immersive worlds that support gameplay and narrative.

Role type

Senior Level Designer (Open World)

Builds

Immersive game worlds and environments for action-adventure titles

Domain

Video Games / Level Design

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (game levels and environments)

Required skills

Level design principles, environmental storytelling, world-building, team leadership, technical constraints management, design documentation, prototyping, iteration, mentorship

Preferred skills

Open-world design experience, large-scale environment creation, action-adventure gameplay expertise

Technologies

Unreal Engine, World Composition tools, terrain sculpting tools

Responsibilities

Champion world vision for gameplay and narrative alignment; drive creation of terrain and environmental features; design detailed environments and establish design standards; collaborate with quest designers on content placement; provide feedback on level iterations for playability and immersion; communicate design concepts to art and engineering teams; develop level documentation and layout maps; prototype and refine level designs; mentor junior and mid-level designers

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