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Lead Technical Art (W/M/NB) [AAA Project]

Annecy, Auvergne-Rhône-Alpes, fr💼 Full-time🗓 2026-06-05 → 2026-08-01

Core

Lead Technical Artist responsible for research, innovation, and technical quality of production for AAA multiplayer shooter games.

Role type

Lead Technical Artist (AAA)

Builds

AAA multiplayer shooter games (Snowdrop engine pipeline)

Domain

Video Games / AAA Development

Deliverable

production ML models | product features | infrastructure

Required skills

Technical Art leadership, performance optimization, asset development (models/animations/textures), 3D modeling software (Blender/Maya/Substance), scripting (Maxscript/Python), game engine expertise (Unreal/Unity/proprietary), world-building knowledge, risk identification

Preferred skills

Node-based visual scripting, multiplayer shooter experience, Snowdrop engine familiarity

Technologies

Unreal Engine, Unity, proprietary engine, Blender, 3DS Max, Substance Designer, Maya, Maxscript, Python

Responsibilities

Act as a reference for Technical Art solutions, optimize content for memory/performance, contribute to asset development, plan and prioritize team goals, provide performance feedback, stay updated on graphic software/hardware trends, develop technology roadmaps, balance creative vision with technical constraints, identify and report risks

Seniority

Senior, hands-on IC with team leadership

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