Lead Technical Art (W/M/NB) [AAA Project]
Core
Lead Technical Artist responsible for research, innovation, and technical quality of production for AAA multiplayer shooter games.
Role type
Lead Technical Artist (AAA)
Builds
AAA multiplayer shooter games (Snowdrop engine pipeline)
Domain
Video Games / AAA Development
Deliverable
production ML models | product features | infrastructure
Required skills
Technical Art leadership, performance optimization, asset development (models/animations/textures), 3D modeling software (Blender/Maya/Substance), scripting (Maxscript/Python), game engine expertise (Unreal/Unity/proprietary), world-building knowledge, risk identification
Preferred skills
Node-based visual scripting, multiplayer shooter experience, Snowdrop engine familiarity
Technologies
Unreal Engine, Unity, proprietary engine, Blender, 3DS Max, Substance Designer, Maya, Maxscript, Python
Responsibilities
Act as a reference for Technical Art solutions, optimize content for memory/performance, contribute to asset development, plan and prioritize team goals, provide performance feedback, stay updated on graphic software/hardware trends, develop technology roadmaps, balance creative vision with technical constraints, identify and report risks
Seniority
Senior, hands-on IC with team leadership