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Senior Gameplay Animator [Splinter Cell]

Toronto, ON, ca💼 Full-time💰 $85,000–$85,000🗓 2026-05-19 → 2026-08-01

Core

Creating and integrating high-quality third-person animations for player characters and NPCs, including locomotion, combat, and scripted moments, while processing motion capture data.

Role type

Senior Gameplay Animator

Builds

Player and NPC animation systems for a AAA third-person stealth game

Domain

Video game development (AAA)

Deliverable

production ML models | product features

Required skills

Third-person gameplay animation, motion capture data processing, keyframe animation, game engine integration, animation system design

Preferred skills

MotionBuilder, shipped AAA title experience

Technologies

MotionBuilder, game engines

Responsibilities

Create third-person animations following visual language and design constraints; Process and enhance motion capture data; Fine-tune animation data with precision; Export and integrate animations according to technical guidelines; Test and iterate on animation systems in-game; Collaborate with technical directors, programmers, and designers to deliver features.

Seniority

Senior, hands-on IC

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