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Lead 3D Programmer [Beyond Good And Evil 2] (f/m/d)

Mainz, RP, de💼 Full-time🗓 2026-02-24 → 2026-08-01

Core

Lead the 3D programming discipline and technical direction for rendering and real-time 3D features in an action-adventure sci-fi RPG.

Role type

Senior Lead 3D Programmer (Rendering)

Builds

Real-time 3D features and rendering systems for a sci-fi RPG

Domain

Video Game Development / Real-time Rendering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

C/C++, real-time rendering systems, 3D APIs, shaders, rendering pipelines, CPU/GPU/memory performance optimization, multi-platform development, engine extension

Preferred skills

Mentoring teams, architectural decision making, knowledge sharing

Technologies

C/C++, 3D APIs, Shaders, Rendering Engines

Responsibilities

Lead and mentor a team of 3D programmers, Define and drive the technical vision for 3D programming and rendering systems, Act as the primary 3D point of contact for stakeholders, Plan, prioritize, and assign 3D tasks, Make key architectural decisions to ensure performance and visual quality, Contribute hands-on to complex 3D features and code reviews

Seniority

Senior, hands-on IC with leadership responsibilities

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