Lead 3D Programmer [Beyond Good And Evil 2] (f/m/d)
Core
Lead the 3D programming discipline and technical direction for rendering and real-time 3D features in an action-adventure sci-fi RPG.
Role type
Senior Lead 3D Programmer (Rendering)
Builds
Real-time 3D features and rendering systems for a sci-fi RPG
Domain
Video Game Development / Real-time Rendering
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
C/C++, real-time rendering systems, 3D APIs, shaders, rendering pipelines, CPU/GPU/memory performance optimization, multi-platform development, engine extension
Preferred skills
Mentoring teams, architectural decision making, knowledge sharing
Technologies
C/C++, 3D APIs, Shaders, Rendering Engines
Responsibilities
Lead and mentor a team of 3D programmers, Define and drive the technical vision for 3D programming and rendering systems, Act as the primary 3D point of contact for stakeholders, Plan, prioritize, and assign 3D tasks, Make key architectural decisions to ensure performance and visual quality, Contribute hands-on to complex 3D features and code reviews
Seniority
Senior, hands-on IC with leadership responsibilities