Game Development Engineer
Core
Build, test, integrate, and scale software that visualizes real and simulated historical or live data for Anduril's Mission Simulation product in 2D and 3D AR environments.
Role type
Senior Game Development Engineer (Real-time Visualization)
Builds
Mission Simulation product visual client for defense and business development
Domain
Defense technology / Real-time 3D visualization / Game engines
Deliverable
production ML models | product features | dashboards & analysis
Required skills
C++, 3D math, low-level code optimization, memory management, performance scaling, large codebase navigation, defect resolution
Preferred skills
Linux development, console platform development, AAA game title shipping experience
Technologies
C++, Linux, AR environments, game engines
Responsibilities
Partner with stakeholders to define scope and priorities; identify technical risks and solutions; diagnose and resolve defects; analyze and optimize memory and performance across desktop to mobile AR systems; implement robust, high-quality solutions
Seniority
Senior, hands-on IC