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Game Designer (Gameplay Modes) - Paper.io 2

Paris💼 Full-time🗓 2026-09-15 → 2026-09-26

Core

Design and prototype new multiplayer gameplay modes for Paper.io 2, improving existing modes and defining rules for one-finger controls.

Role type

Gameplay Designer (Multiplayer Modes)

Builds

Playable multiplayer game modes and features for Paper.io 2

Domain

Mobile gaming, hybrid-casual, multiplayer competitive games

Deliverable

production ML models | product features

Required skills

Mobile F2P game design, multiplayer/competitive gameplay design, pacing and player motivation, rapid prototyping, iterative design, independent ownership, technical documentation

Preferred skills

Unity engine proficiency, direct in-engine prototyping, mobile controls design, party game experience, live content development

Technologies

Unity

Responsibilities

Design and prototype new gameplay modes, improve existing Paper Party modes, define simple rules for one-finger controls, iterate through testing and playtests, balance accessibility and competition, cut weak ideas early, document designs, fine-tune modes in Unity

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