Lead Gameplay Programmer
Core
Lead a gameplay programming team to develop core features and systems for Rocket League, a live-service AAA game.
Role type
Senior IC Lead Gameplay Programmer
Builds
Core gameplay features and systems for Rocket League
Domain
Gaming, Live-service, AAA titles, Unreal Engine
Deliverable
production ML models | product features
Required skills
Gameplay physics systems (simulation, collision, character/vehicle physics), Network replication (client-server prediction, state synchronization, lag compensation), C++ programming, System design, Feature delivery management, Technical design review
Preferred skills
AI coding assistants (e.g., Claude Code)
Technologies
Unreal Engine, C++
Responsibilities
Manage a team of seasoned gameplay programmers, Distill high-level feature requests into actionable work items, Lead the vision for gameplay systems and write code, Propose and review technical design approaches, Collaborate with art and design leads on gameplay mechanics, Integrate systems with other programming disciplines
Seniority
Senior, hands-on IC with leadership