Content Producer
Core
Coordinate the massive influx of daily character art assets (high-poly, low-poly, textures, rigs, blendshapes) from external vendors to ensure the Character Art pipeline runs efficiently.
Role type
Senior IC Character Content Manager (Asset Logistics & Pipeline)
Builds
AAA multiplayer game experiences for PlayStation
Domain
Video Game Development (AAA)
Required skills
Project management, Pipeline optimization, Asset logistics, Vendor management, Risk management, Sprint planning, Jira, Shotgrid/Flow, Agile/Scrum, Communication
Preferred skills
Live-Service/GaaS experience, 3D software (Maya, Blender), Perforce/Helix Core, Unreal Engine, Python scripting, Character art knowledge, Bilingualism (English/French)
Technologies
Jira, Shotgrid, Flow, Confluence, Miro, Airtable, Maya, Blender, Perforce, Helix Core, Unreal Engine
Responsibilities
Oversee intake, triage, and pipeline routing of daily character art assets from external vendors; Partner with internal leads and external vendors to establish delivery milestones and track SLAs; Design and optimize tracking systems for asset lifecycles; Identify bottlenecks across cross-disciplinary dependencies; Facilitate communication between Art Directors, external partners, and other team producers; Own sprint schedules and maintain visibility on asset readiness metrics.
Seniority
Senior, hands-on IC