Graphics Programmer
On-site
Core
Implement high-level graphical effects and low-level enhancements to graphics engines for various gaming platforms.
Role type
Graphics Programmer
Builds
Graphics engines and visual effects for PlayStation games
Domain
Video game development / Graphics programming
Required skills
C++, DirectX 11/12, OpenGL 4.x, Vulkan, graphics and lighting techniques, optimization, mathematical background
Preferred skills
Creative problem solving
Technologies
DirectX 11, DirectX 12, OpenGL 4.x, Vulkan
Responsibilities
Design and write well-structured, readable, and maintainable code; work with state-of-the-art graphics and lighting techniques; debug and solve development problems; optimize graphics engines for various platforms
Seniority
Mid-level (3+ years experience)