CareerPlan
NLD-Utrecht-StadsplateauFull-time2026-09-10 → 2026-11-10
On-site

Core

Implement high-level graphical effects and low-level enhancements to graphics engines for various gaming platforms.

Role type

Graphics Programmer

Builds

Graphics engines and visual effects for PlayStation games

Domain

Video game development / Graphics programming

Required skills

C++, DirectX 11/12, OpenGL 4.x, Vulkan, graphics and lighting techniques, optimization, mathematical background

Preferred skills

Creative problem solving

Technologies

DirectX 11, DirectX 12, OpenGL 4.x, Vulkan

Responsibilities

Design and write well-structured, readable, and maintainable code; work with state-of-the-art graphics and lighting techniques; debug and solve development problems; optimize graphics engines for various platforms

Seniority

Mid-level (3+ years experience)