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Lead Systems Designer

USA-CA-Burbank💼 Full-time🗓 2026-09-18 → 2026-09-26

Core

Lead a Systems Design team and deliver high-quality gameplay systems for large-scale game production.

Role type

Senior Lead Systems Designer (Game)

Builds

Gameplay systems including player mechanics, world simulation, economy, and progression for video games

Domain

Video Game Development

Deliverable

production ML models | product features

Required skills

Systems design, team management, gameplay prototyping, cross-discipline collaboration, documentation, stakeholder communication

Preferred skills

Level editing tools, 3D modeling, UE4 Blueprint scripting, Adobe Illustrator

Technologies

Unreal Engine, Unity, Maya, UE4 Blueprint

Responsibilities

Manage and mentor a team of Systems Designers; prototype and implement gameplay systems; create system documentation and tutorial videos; plan design schedules and milestones; enforce design standards and metrics; collaborate with Gameplay Programming and Directors

Seniority

Senior, hands-on IC with management responsibilities

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