Lead Systems Designer
Core
Lead a Systems Design team and deliver high-quality gameplay systems for large-scale game production.
Role type
Senior Lead Systems Designer (Game)
Builds
Gameplay systems including player mechanics, world simulation, economy, and progression for video games
Domain
Video Game Development
Deliverable
production ML models | product features
Required skills
Systems design, team management, gameplay prototyping, cross-discipline collaboration, documentation, stakeholder communication
Preferred skills
Level editing tools, 3D modeling, UE4 Blueprint scripting, Adobe Illustrator
Technologies
Unreal Engine, Unity, Maya, UE4 Blueprint
Responsibilities
Manage and mentor a team of Systems Designers; prototype and implement gameplay systems; create system documentation and tutorial videos; plan design schedules and milestones; enforce design standards and metrics; collaborate with Gameplay Programming and Directors
Seniority
Senior, hands-on IC with management responsibilities