Lead Designer (Unannounced Project)
Core
Lead a design team to define gameplay pillars, develop foundational systems, and provide feedback on combat, systems, story, and level design for a game.
Role type
Senior Lead Game Designer (Management)
Builds
Gameplay systems, combat mechanics, and foundational game features
Domain
Video Games / Interactive Entertainment
Required skills
Game design (gameplay and systems), Combat design, Team leadership and mentoring, Project documentation, Technical requirements definition, Time and constraint management
Preferred skills
Unreal Engine experience, Indie/AA game development experience
Technologies
Unreal Engine
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