Level Designer - Casual Puzzle Games - (remote or on-site)
Core
Design, build, balance, and iterate engaging levels for casual puzzle games played by millions worldwide, ensuring flow, natural mechanic teaching, and satisfying wins.
Role type
Level Designer for casual puzzle games
Builds
Level packs and progressions for HTML5 casual puzzle titles
Domain
Casual gaming / Puzzle games / HTML5
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Level design, difficulty curve tuning, player behavior analysis, playtest feedback integration, retention optimization, level flow design
Preferred skills
None stated
Technologies
None stated
Responsibilities
Designing and balancing level progressions, creating level packs, tuning difficulty curves, identifying friction points, analyzing player behavior, improving retention through better level flow
Seniority
Mid-level, hands-on IC