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Level Designer - Casual Puzzle Games - (remote or on-site)

Amsterdam, Noord-Holland🌐 Remote💼 Full-time🗓 2026-05-29 → 2026-08-07

Core

Design, build, balance, and iterate engaging levels for casual puzzle games played by millions worldwide, ensuring flow, natural mechanic teaching, and satisfying wins.

Role type

Level Designer for casual puzzle games

Builds

Level packs and progressions for HTML5 casual puzzle titles

Domain

Casual gaming / Puzzle games / HTML5

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Level design, difficulty curve tuning, player behavior analysis, playtest feedback integration, retention optimization, level flow design

Preferred skills

None stated

Technologies

None stated

Responsibilities

Designing and balancing level progressions, creating level packs, tuning difficulty curves, identifying friction points, analyzing player behavior, improving retention through better level flow

Seniority

Mid-level, hands-on IC

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