Software Engineering Intern, PC Game Client Development, 2026 Graduate
Core
Design and implement client architecture and supporting tools for the Level Infinite PASS unified account system.
Role type
Software Engineering Intern (Game Client Development)
Builds
Unified account system (Level Infinite PASS) and supporting development tools
Domain
Gaming / Mobile & PC Game Client Development
Deliverable
production ML models | product features
Required skills
Computer Science fundamentals, client debugging, performance optimization, Java, C#, Objective-C, C/C++
Preferred skills
Unity, Unreal Engine
Responsibilities
Participate in client architecture design, assist in design and implementation of supporting tools, develop and maintain related products
Seniority
Intern
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