Senior Unity Developer (Animation & Gameplay)
Core
Building animation-driven gameplay systems for player movement, interaction, and ball mechanics in mobile sports games.
Role type
Senior Unity Developer (Animation & Gameplay)
Builds
Mobile sports games with high-fidelity character and ball physics
Domain
Mobile gaming / Sports simulation
Deliverable
production ML models | product features
Required skills
Unity C#, Animation-driven gameplay systems, Unity Mecanim, Humanoid rigs, Blend trees, Root motion, Player AI, Pathfinding, Mobile performance optimization
Preferred skills
Sports game development, VR development, Real-time data systems
Technologies
Unity, C#, Mecanim
Responsibilities
Own and develop core gameplay systems focused on player movement and interaction; Implement animation-driven character movement using Unity's animation systems and root motion; Build and refine player AI, pathfinding and behavioural systems; Develop ball and player interaction mechanics with a strong focus on realism and responsiveness; Work extensively with Mecanim, humanoid rigs, blend trees, animation states and transitions; Optimise systems for mobile performance across CPU, memory and animation constraints
Seniority
Senior, hands-on IC