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Senior Unity Developer (Animation & Gameplay)

Hulme, Manchester🌐 Remote💼 Full-time🗓 2026-05-07 → 2026-08-07

Core

Building animation-driven gameplay systems for player movement, interaction, and ball mechanics in mobile sports games.

Role type

Senior Unity Developer (Animation & Gameplay)

Builds

Mobile sports games with high-fidelity character and ball physics

Domain

Mobile gaming / Sports simulation

Deliverable

production ML models | product features

Required skills

Unity C#, Animation-driven gameplay systems, Unity Mecanim, Humanoid rigs, Blend trees, Root motion, Player AI, Pathfinding, Mobile performance optimization

Preferred skills

Sports game development, VR development, Real-time data systems

Technologies

Unity, C#, Mecanim

Responsibilities

Own and develop core gameplay systems focused on player movement and interaction; Implement animation-driven character movement using Unity's animation systems and root motion; Build and refine player AI, pathfinding and behavioural systems; Develop ball and player interaction mechanics with a strong focus on realism and responsiveness; Work extensively with Mecanim, humanoid rigs, blend trees, animation states and transitions; Optimise systems for mobile performance across CPU, memory and animation constraints

Seniority

Senior, hands-on IC

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