Senior Software Engineer
Core
Develop high-performance server-based facial animation platforms and desktop interfaces for video game titles.
Role type
Senior Software Engineer (3D Animation/Infrastructure)
Builds
Server-based facial animation hub and desktop applications for game engines.
Domain
Interactive Entertainment / 3D Graphics / Real-time Rendering
Deliverable
production ML models | product features | infrastructure
Required skills
C++, Python, Qt framework, gRPC, REST-API, Linux system administration, CI/CD pipelines, Git, FFmpeg, WebRTC, facial animation concepts (linear blend skinning, blendshapes, morph targets), OpenCV, TensorFlow/Pytorch
Preferred skills
Docker, Kubernetes, Node.js, Go, multi-tenant architecture, large binary blob management, edge-cloud compute distribution
Technologies
C++, Python, Qt, gRPC, REST-API, Linux, Git, Jira, Confluence, FFmpeg, WebRTC, OpenCV, TensorFlow, Pytorch, Docker, Kubernetes
Responsibilities
Design and maintain robust high-performance applications; lead frontend interface development; implement communication protocols; manage Windows and Linux systems; own CI/CD pipelines; drive sprint goals and documentation.
Seniority
Senior, hands-on IC