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Senior Software Engineer

France💼 Full-time🗓 2026-04-23 → 2026-08-06

Core

Develop high-performance server-based facial animation platforms and desktop interfaces for video game titles.

Role type

Senior Software Engineer (3D Animation/Infrastructure)

Builds

Server-based facial animation hub and desktop applications for game engines.

Domain

Interactive Entertainment / 3D Graphics / Real-time Rendering

Deliverable

production ML models | product features | infrastructure

Required skills

C++, Python, Qt framework, gRPC, REST-API, Linux system administration, CI/CD pipelines, Git, FFmpeg, WebRTC, facial animation concepts (linear blend skinning, blendshapes, morph targets), OpenCV, TensorFlow/Pytorch

Preferred skills

Docker, Kubernetes, Node.js, Go, multi-tenant architecture, large binary blob management, edge-cloud compute distribution

Technologies

C++, Python, Qt, gRPC, REST-API, Linux, Git, Jira, Confluence, FFmpeg, WebRTC, OpenCV, TensorFlow, Pytorch, Docker, Kubernetes

Responsibilities

Design and maintain robust high-performance applications; lead frontend interface development; implement communication protocols; manage Windows and Linux systems; own CI/CD pipelines; drive sprint goals and documentation.

Seniority

Senior, hands-on IC

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