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Lead Technical Artist

CW - Toronto💼 Full-time💰 $80,000–$80,000🗓 2026-08-14 → 2026-09-26

Core

Lead Technical Artist responsible for elevating visual quality and performance of live mobile bingo games, managing the art pipeline, and leading the technical art team.

Role type

Senior IC Lead Technical Artist (Mobile Games)

Builds

Mobile bingo games (Monopoly: Bingo!, TPIR: Bingo!, Bingo Story) with high-quality visuals and optimized performance

Domain

Mobile Gaming / Unity / Technical Art

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (game UI, shaders, tools, pipelines)

Required skills

Unity (UGUI, Canvas, Prefabs, Animator, Particle System), Shader Graph, HLSL, C# (Editor Scripting), Mobile Rendering Optimization, Performance Profiling, Source Control (Perforce, Git), Team Leadership, Technical Strategy

Preferred skills

Experience with Addressables, AssetPostprocessors, SRP Batcher, Texture Compression, Memory Budgeting

Technologies

Unity, C#, Shader Graph, HLSL, Perforce, Git, Unity Profiler, Frame Debugger

Responsibilities

Own UI implementation in Unity (screens, prefabs, layouts, animations); Author and maintain mobile-friendly UI and sprite shaders; Build editor tooling and pipeline automation; Own performance budgets (frame time, draw calls, memory); Set and uphold technical-art standards; Act as escalation point for complex issues; Partner with Art/Technical Directors on strategy; Manage art content in source control; Lead the Technical Art team (priorities, reviews, mentorship)

Seniority

Senior, hands-on IC with leadership responsibilities

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