Software Engineer inom 3D till världsledande möbelföretag!
Core
Designing and maintaining robust 3D pipelines and technical solutions to handle large volumes of data and visual assets for a global home furnishing company.
Role type
3D Developer (Software Engineer)
Builds
3D pipelines, tools, and optimized 3D models/shaders for various platforms
Domain
Home furnishing / 3D graphics / Computer Graphics
Deliverable
production ML models | product features
Required skills
Python, C++, 3D pipeline development, DCC tools (Houdini, Maya, Blender), game engines (Unreal Engine, Unity)
Preferred skills
Shading models, real-time or offline graphics, CGI, Material X, Rust, Azure cloud solutions
Technologies
USD, Houdini, Maya, Blender, Unreal Engine, Unity, Python, C++, Rust, Azure
Responsibilities
Design and maintain 3D pipelines and tools; Develop and optimize 3D models, shaders, and images for various platforms; Identify and implement improvements to existing systems; Engage in agile development and deliver technical solutions; Code for new initiatives and ongoing 3D projects; Contribute to complex 3D workflows; Collaborate closely with product owners and 3D artists
Seniority
Mid-level (3+ years experience)